Elite Tech

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Overview

When a player upgrades a ship ability or weapon to level 6, they unlock a tree of additional bonuses for it, that can reach up to level 100 for the maximum benefit. Only one bonus can be activated at any time. For example, you cannot have both the extra Shield Amount and extra Shield Regen active at the same time. Switch between techs whenever, it has no cost and keeps everything you already upgraded. Techs are ship specific like the typical upgrades, so think carefully about if it is worth investing too far into a tree. Each tree is specific to the level 6 upgrade that it comes from. Elite Techs generally increase the amount, cooldown, cost, duration, and overall effectiveness.

Costs

Level Range Flux Option Steel (x1000) Plasma Fluids (x1000) Iridium (x1000) Hydrogen (x1000)
1 to 10 276 85.1 2.9 8.6 2.8
11 to 20 387 108.7 9.2 7.4 1.7
21 to 30 496 139.3 9.7 9.2 4.7
31 to 40 636 178.2 12.1 14.9 3.2
41 to 50 813 228.1 8.1 22.7 7.7
51 to 60 1042 292.1 14.9 24.5 9.9
61 to 70 1334 373.8 31.6 25.4 6.1
71 to 80 1706 478.4 32.2 32.4 16.4
81 to 90 2186 612.5 30.1 40.3 32.9
91 to 100 2799 696.7 26.1 51.9 39.5
Total (1 to 100) 11675 3192.9 176.9 237.3 124.9

Ability Elite Tech

Should help to increase your chance of survival, these bonuses add to your base amount, which are further amplified by artifacts. At level 100 these include:

Shield

  • Increase Shield up to 100%
  • Increase Shield Regeneration up to 200%
  • Increase Hardened Shield Duration by up to 25%
  • Decrease Cooldown of Hardened Shield by up to 20%
  • Reduce Shield by 25% to Regen 1.5% Max Health every second

Armor

  • Increase Health up to 100%
  • Increase Armor up to 100%
  • Increase the Amount of Health Gained by Convert up to 100%
  • Decrease Cooldown of Convert by up to 50%
  • Reduce Health by 25% to increase Shield Regeneration by 75%
  • Armor Can Not be Reduced Below 75% of Maximum

Engine

  • Increase Bonus Speed Boost up to 250%
  • Increase Duration of Speed Boost up to 300%
  • Decrease Cooldown by up to 40%
  • Increase Engine Speed by + 5%

Power

  • Increase Damage by All weapons up to 20% for the duration of Overload
  • Add up to 10% Attack Speed for the duration of Overload
  • Reduce the Power Cost up to 10% for the duration of Overload
  • Increase the Duration of damage boost up to 200%
  • Increase the Damage Bonus gained from damage boost by 100%
  • Reduce the Power Penalty of damage boost by up to 200%

Weapon Elite Tech

Highly desired to effectively combat your enemies. Increasing the tech level also increases the duration of their effects.

  • Changing the damage type of a weapon to be more mixed
  • Increasing the Direct Damage amount
  • Increasing constant damage over time(DoT)
  • Adding a Burn that decreases as it reaches the end of its duration, can be refreshed
  • Healing a percentage of damage done to the enemy health or shields (Leech)
  • Decreasing target Resistance
  • Shutting down HP or Shield Regeneration
  • Reducing the Damage or Armor of a target
  • Increasing basic weapon bonuses such as Rate of Fire(RoF), Range, Projectile Speed, Less Power Cost per use
  • Unique bonuses include increasing the area of effect(AoE), Guidance and velocity, adding extra projectiles or extra hits

Weapons

At each tech level, each value is 1% of those listed below per upgrade. Durations(s) on DoT values are constant. Durations on debuffs are [lvl 1 +gain/lvl].

Level 100 maximum possible gains and durations to lvl6 weapons are:

  Name Extra Damage (Type/Direct/DoT/Burn) Leech (Both/Hp/Shield) Debuff (Resistance/ Damage/Armor) Disables Healing/Shield Regen Basic Bonus (Attack Speed/Range/Speed/Cost) Special Bonus (Area of Effect/Guidance and Velocity/ Extra Projectiles/Number of Hits/Other)
Acid Blaster.png Acid Blaster
(100% Corrosive)
  • 250 Kinetic
  • 200 Corrosive
  • 40% DoT
  • 35% Kinetic Resist (10s)[5s +0.05/lvl]
  • 35% Energy Resist (10s)[5s +0.05/lvl]
  • Health (10s) [1.09s +0.09/lvl]
  • 50% Attack Speed
  • Projectiles +2 (+1 at lv1, +2 at lv50), -41.67% Damage per projectile
  • AoE Radius +33%
Acid spore.png Acid Spore
(100% Corrosive)
  • 100% Energy Damage
  • 200% Corrosive Burn (10s)
  • 125% Direct Damage
  • 75% DoT
  • 4% Both
  • 10% Health
  • 50% Range
  • 20% Cost
  • 35% Speed
  • Improves Number of Hits by 5 (1 at lvl1)
Acid Spray.png Acid Spray
(100% Corrosive)
  • 45 Energy Damage
  • 45 Corrosive Damage
  • 75% DoT
  • 5% Both
  • 12% Health
  • 50% Damage Reduction (10s)[5.0s +0.05/lvl]
  • Shield (10s)[1.28s+0.28/lvl]
  • Health (10s)[1.28s+0.28/lvl]
  • 50% Range
Corrosive Teeth.png Corrosive Teeth
(100% Corrosive)
  • ? Corosive Burn (?s)
  • 35% Kinetic Damage
  • 100% Direct Damage
  • 2% Both
  • Shield 10s
  • Health 10s
  • 50% Attack Speed
  • 50% Range
  • AoE +50 Units
  • Projectiles +4, -12.5% Damage per projectile
Death Cloud.png Death Cloud
(100% Corrosive)
  • 35% Direct Damage
  • 35% DoT
  • 5% Both
  • Health (10s)[1.09s +0.09/lvl]
  • 35% Attack Speed
  • 50% Range
  • AoE Radius +10%
Infested Missiles.png Infested Missiles
(100% Corrosive)
  • 50% Kinetic Damage
  • 35% Direct Damage
  • 15% Kinetic Resist (10s) [5s +0.05/lvl]
  • Health (10s)[1.10s +0.09/lvl]
  • 100% Range
  • 25% Attack Speed
  • 20% Cost
  • 100% Guidance with 10% Velocity
Locust Hatchery.png Locust Hatchery
(50% Corrosive)
(50% Kinetic)
  • 50% Energy Damage
  • 100% Direct Damage
  • 100% DoT
  • 25% Damage Reduction (10s)[5.05s +0.05/lvl]
  • 50% Range
  • 20% Cost
  • 35% Speed
  • Improves Number of Hits by 6 (1 at lvl1)
  • Projectiles +7 (0 at lvl1), -25% [0.5% +0.5/lvl] Damage per projectile
Moth Queen Spit Gland.png Moth Queen Spit Gland
(50% Corrosive)
(50% Kinetic)
  • 200% Corrosive Damage
  • 300% Direct Damage
  • 50% DoT
  • Shield (10s) [1.09 +0.09/lvl]
  • 60% Attack Speed
  • 100% Range
  • 150% Guidance with 15% Velocity
Particle Gun.png Particle Gun
(50% Corrosive)
(50% Kinetic)
  • 25% Energy Damage
  • 500% Corrosive Burn (10s)
  • 35% Direct Damage
  • 2% Both
  • 5% Health
  • 5% Shield
  • 50% Attack Speed
  • 10% Cost
Piraya.png Piraya
(50% Corrosive)
(50% Kinetic)
  • 1000% Corrosive Burn (10s)
  • 50% Direct Damage
  • 15% Both
  • 100% Attack Speed
  • 75% Range
  • 35% Cost
  • Projectiles +3, -12.5% Damage per projectile
  • 100% Guidance with 10% Velocity
Plankton Siphon Gland.png Plankton Siphon Gland
  • 30 Energy Damage
  • 30 Corrosive Damage
  • 2000% Corrosive Burn (10s)
  • 50% Both
  • 125% Health
  • 50% Damage Reduction (10s) [5.05s +0.05/lvl]
  • 20% Corrosive Resist (10s)[5s +0.05/lvl]
  • Health (10s) [1.09 +0.09/lvl]
  • 50% Attack Speed
  • 100% Range
Prismatic Crystal.png Prismatic Crystal
(33% Corrosive)
(33% Energy)
(33% Kinetic)
  • 50% Direct Damage
  • 50% DoT
  • 15% Kinetic Resist (10s)[5s +0.05/lvl]
  • 15% Energy Resist (10s)[5s +0.05/lvl]
  • 15% Corrosive Resist (10s)[5s +0.05/lvl]
  • 35% Attack Speed
  • 25% Range
  • 20% Cost
  • Projectiles +20, minus 12.5% Damage per projectile
Skeletor Lightning.png Skeletor Lightning
(100% Corrosive)
  • 100 Corrosive Damage
  • 35% DoT
  • 25% Damage Reduction(10s)[5.05s +0.5s/lvl]
  • 35% Attack Speed
  • 10% Improved Range
  • Improves Number of Hits by 4
Beamer.png Beamer
(100% Energy)
  • 50% Kinetic Damage
  • 5000% Energy (5s)
  • 7500% Energy (10s)
  • 10000% Energy (10s)
  • 1800% Energy Burn (10s)
  • 50% Direct Damage
  • 25% Energy Resist(10s)[5s +0.05s/lvl]
  • 50% Weapon Damage as Armor Reduction [5s +0.05s/lvl]
  • 25% Range
Broadside.png Broadside
(100% Energy)
  • 50% Kinetic Damage
  • 50% Direct Damage
  • 30% Damage Reduction(10s)[5.05s+0.05/lvl]
  • 6% Weapon Damage as Armor Reduction (10s) [5.05s+0.05/lvl]
  • 50% Attack Speed
  • 10% Cost
  • 25% Speed
Chrono.png Chrono Beam
(100% Energy)
  • 75% Energy Burn(10s)
  • 35% Direct Damage
  • Shield (10s)[1.09s+0.09/lvl]
  • 10% Range
  • 5% Cost
Concussion Sphere.png Concussion Sphere
(50% Energy)
(50% Kinetic)
  • 75% Direct Damage
  • 8% Both
  • 20% Shield
  • Reduce Damage by 30%(10s)
  • 25% Range
  • 20% cost
  • Improves Number of Hits by 7
  • Projectiles +2, -12.5% Damage per projectile
Eagle Needle.png Eagle Needle
(100% Energy)
  • 35% Kinetic Damage
  • 500% Energy Damage (5s)
  • 750% Energy Damage (10s)
  • 1000% Energy Damage (10s)
  • 50% Direct Damage
  • 30% Shield
  • 25% Energy Resist (10s)
  • 50% Speed
  • 100% Guidance and 10% Velocity
Energy Nova.png Energy Nova
(100% Energy)
  • 1000% Energy Burn(10s)
  • 75% Direct Damage
  • 35% Energy Resist (10s) [5s +0.05/lvl]
  • 50% Damage Reduction (10s) [5.05s +0.05/lvl]
  • Shield (10s) [1.10s +0.09/lvl]
  • 50% Attack Speed
  • 25% Cost
  • AoE +10%
Flame Trail.png Flame Trail
(100% Energy)
  • 75% Direct Damage
  • 100% DoT
  • 25% Energy Resist (10s)[5s +0.05/lvl]
  • 50% Range
  • 10% Cost
  • AoE Radius +100%
Flamethrower.png Flamethrower
(100% Energy)
  • 75% Direct Damage
  • 100% DoT
  • 5% Both
  • 35% Kinetic Resist (10s) [5s +0.05/lvl]
  • 35% Corrosive Resist(10s) [5s +0.05/lvl]
  • Health (10s)[1.09s +0.09/lvl]
  • 100% Range
  • 35% Cost
  • 50% Speed
  • Projectiles +2 (1 at lvl1), -41.67% Damage per projectile [49.63% -0.38/lvl]
Gatling Laser.png Gatling Laser
(100% Energy)
  • 750% Energy Burn (10s)
  • 50% Direct Damage
  • 5% Damage as Armor Reduction (10s)[5.05s +0.05/lvl]
  • 50% Attack Speed
  • 25% Range
  • 20% Cost
Hell Fire.png Hell Fire
(50% Energy)
(50% Kinetic)
  • 75% Direct Damage
  • 100% DoT
  • Health (10s)
  • 50% Attack Speed
  • 25% Range
  • 30% Cost
Hunter-killer Launcher.png Hunter-killer Launcher
(50% Energy)
(50% Kinetic)
  • 500% Energy Burn (10s)
  • 500% Corrosive Burn (10s)
  • 50% Direct Damage
  • 50% Attack Speed
  • 100% Range
  • 25% Cost
  • Projectiles +5 (0 at lvl1), -25% Damage per projectile [0.5% +0.5/lvl]
  • 200% Guidance with 20% Velocity
Lightning Gun.png Lightning Gun
(100% Energy)
  • 1000% Energy Burn (10s)
  • 75% Direct Damage
  • 6% Weapon Damage as Armor Reduction(10s)
  • 50% Range
  • 20% Cost
  • Improves Number of Hits by 4
M2 Launcher.png M2 Launcher
(50% Energy)
(50% Kinetic)
  • 50% Corrosive Damage
  • 50% Direct Damage
  • 10% Both
  • 100% Range
  • 20% Cost
  • 150% Guidance with 15% Velocity
  • AoE +50%
Mine Launcher.png Mine Launcher
(50% Energy)
(50% Kinetic)
  • 100% Corrosive Damage
  • 100% Energy Burn (10s)
  • 100% Corrosive Burn(10s)
  • 75% Direct Damage
  • 10% Weapon Damage as Armor Reduction (?s)
  • 75% Attack Speed
  • Projectiles +2(1 at lvl1), -33.3% Damage per projectile [49.5% -0.5/lvl]
  • AoE +25%
Missile Launcher.png Missile Launcher
(50% Energy)
(50% Kinetic)
  • 100% Cor DoT (10s)
  • 100% Energy DoT (10s)
  • 60% Direct Damage
  • 10% Weapon damage as Armor Reduction (10s)
  • 50% Corrosive Resist (10s)[5s +0.05s/lvl]
  • 100% Range
  • 35% Cost
  • 75% Guidence and 8% Velocity
  • Projectiles +2, -41.67% Damage per projectile
Moth Zero Gland.png Moth Zero Gland
(100% Energy)
  • 75% Energy Damage (5s)
  • 100% Energy Damage (10s)
  • 150% Energy Damage (10s)
  • 50% Direct Damage
  • 25% Damage Reduction (10s)[5.05s +0.05/lvl]
  • 100% Attack Speed
  • 100% Range
  • 25% Cost
  • 50% Speed
Nuke Launcher.png Nuke Launcher
(50% Energy)
(50% Kinetic)
  • 100% Kinetic Damage
  • 100% Energy Damage
  • 100% Corrosive Damage
  • 150% Energy Damage (10s)
  • 150% Energy Burn (10s)
  • 150% Corrosive Burn (10s)
  • 300% DoT
  • 3% Both
  • 50% Corrosive Resist (10s)[5s +0.05s/lvl]
  • Shield (10s)[1.10s + 0.09/lvl]
  • 30% Cost
  • 50% Speed
Plasma Gun.png Plasma Gun
(100% Energy)
  • 50% Direct Dmg
  • 100% DoT
  • 5% Both
  • 10% Health
  • 25% Reduced Damage (10s)[5.05s +0.05s/lvl]
  • 50% Range
  • 30% Cost
  • 50% Speed
  • Extra Projectiles +8 (0 at lvl1), -0% [1%+ 1/lvl] Damage per projectile
Photonic Blaster.png Photonic Blaster
(100% Energy)
  • 50% Kinetic Damage
  • 50% Corrosive Damage
  • 800% Energy Burn (10s)
  • 8% Shield
  • Health (10s)
  • 50% Attack Speed
  • 20% Cost
  • 25% Speed
  • Projectiles +3, -12.5% Damage per projectile
Piercing Gun.png Piercing Gun
(50% Energy)
(50% Kinetic)
  • 75% Energy Damage (5s)
  • 100% Energy Damage (10s)
  • 150% Energy Damage (10s)
  • 50% Direct Damage
  • 40% Kinetic Resist (10s)
  • 40% Energy Resist (10s)
  • 40% Range
  • 25% Speed
  • Projectiles +2, -41.67% Damage per projectile
Plasma Torpedos.png Plasma Torpedos
(100% Energy)
  • 100% Energy DoT (10s)
  • 40% Direct Damage
  • 60% DoT
  • Health (10s)[1.09s +0.09/lvl]
  • 40% Range
  • 20% Cost
  • 25% Speed
Railgun.png Railgun
(50% Energy)
(50% Kinetic)
  • 100% Corrosive Damage
  • 250% Energy Damage (10s)
  • 50% Direct Damage
  • 5% Both
  • 15% Kinetic Resist (10s)
  • 50% Attack Speed
  • 50% Range
  • Projectiles +2, -41.67% Damage per pojectile
Sonic Missile.png Sonic Missiles
(50% Energy)
(50% Kinetic)
  • 50% Corrosive Damage
  • 250% Energy Burn (10s)
  • 250% Corrosive Burn (10s)
  • 50% Direct Damage
  • 15% Eenergy Resist (10s)
  • Shield (10s) [1.09s +0.09/lvl]
  • Health (10s) [1.09s +0.09/lvl]
  • 75% Attack Speed
  • 100% Range
  • 10% Cost
  • 50% Speed
X27-S Smart Gun.png X27-S Smart Gun
(100% Energy)
  • 250% Energy Damage (5s)
  • 350% Energy Damage (10s)
  • 35% Direct Damage
  • 6% Weapon Damage as Armor Reduction (10s) [5.05 +0.05/lvl]
  • Health (5s) [1.04s +0.04/lvl]
  • 40% Attack Speed
  • 20% Range
  • AoE +25 Units
Spore 83-X Smart Gun.png Spore 83-X Smart Gun
(50% Energy)
(50% Kinetic)
  • 25% Corrosive Resist (10s)[5s +0.05/lvl]
  • 6% Weapon Damage as Armor Reduction (10s)[5.05s +0.05/lvl]
  • 40% Attack Speed
  • 20% Range
  • AoE +25 Units
Void Tentacles.png Void Tentacles
(50% Energy)
(50% Kinetic)
  • 50% Direct Damage
  • 15% Both
  • 15% Energy Resist (10s) [5s +0.05/lvl]
  • 25% Reduced Damage (10s)[5.05s+0.05/lvl]
  • 5% Weapon Damage as Armor Reduction (10s) [5.05s+0.05/lvl]
  • 20% Cost
  • Projectiles +5 (0 at lvl1), -12.5% Damage per projectile [0.75% +0.75%/lvl]
Astro Lance.png Astro Lance
(100% Kinetic)
  • 400% Energy Damage(10s)
  • 50% Direct Damage
  • 35% Energy Resist (10s)[5s +0.05/lvl]
  • 35% Corrosive Resist (10s)[5s +0.05/lvl]
  • 20% Damage Reduction (10s)[5.05s +0.05/lvl]
  • 5% Weapon Damage as Armor Reduction [5.05s +0.05/lvl]
  • 20% Cost
  • 35% Speed
  • Projectiles +5 (0 at lvl1), -12.5% Damage per projectile [0.75% +0.75/lvl]
Blaster.png Blaster
(100% Kinetic)
  • 50% Energy Damage
  • 50% Corrosive Damage
  • 1100% Energy Burn(10s)
  • 1100% Corrosive Burn(10s)
  • 50% Direct Damage
  • 2% Both
  • 50% Attack Speed
  • 20% Cost
  • Projectiles +3 (0 at lvl1), -12.5% Damage per projectile
Blood-Claw S28.png Blood-Claw S28
(100% Kinetic)
  • 250% Kinetic Damage(5s)
  • 350% Kinetic Damage(10s)
  • 35% Direct Damage
  • 6% Weapon Damage as Armor Reduction(10s) [5.05s+0.05/lvl]
  • Shield (5s) [1.04s+0.04/lvl]
  • 20% Range
  • AoE +25 Units
Boomerang.png Boomerang
(100% Kinetic)
  • 35% Corrosive Damage
  • 35% Energy Damage
  • 200% Kinetic Damage (5s)
  • 300% Kinetic Damage (10s)
  • 400% Kinetic Damage (10s)
  • 50% Direct Damage
  • 20% Cost
  • Projectiles +7 (), -12.5% Damage per projectile
C-4.png C-4
(50% Energy)
(50% Kinetic)
  • 50% Corrosive Damage
  • 200% Corrosive Burn (10s)
  • 200% Energy Burn (10s)
  • 50% Direct Damage
  • Shield 10s
  • Health 10s
  • 50% Cost
  • 5 Extra Projectiles, -12.5% Damage per projectile
Cluster Missiles.png Cluster Missiles
(50% Energy)
(50% Kinetic)
  • 100% Corrosive Damage
  • 250% Corrosive Damage (10s)
  • 250% Energy Damage (10s)
  • 60% Direct Damage
  • 100% Range
  • 35% Cost
  • Projectiles +6, -10% Damage per projectile
  • 50% Velocity and 500% Guidance
Gatling Gun.png Gatling Gun
(100% Kinetic)
  • 50% Energy Damage
  • 50% Corrosive Damage
  • 750% Energy Burn (10s)
  • 750% Corrosive Burn (10s)
  • 50% Direct Damage
  • 3% Both
  • 15% Kinetic Resist (10s)[5s +0.05/lvl]
  • 35% Range
  • 15% Cost
  • Projectiles +3, -12.5% [0.75% +0.75/lvl] Damage per projectile
Flak Shell.png Flak Shell
(100% Kinetic)
  • 75% Kinetic Damage (5s)
  • 100% Kinetic Damage (10s)
  • 50% Direct Damage
  • 5% Both
  • 15% Kinetic Resist (10s)
  • 5% Weapon Damage as Armor Reduction (10s)
  • 50% Attack Speed
  • 25% Cost
  • 50% Speed
Scatter Shell.png Scatter Shell
(100% Kinetic)
  • 75% Kinetic Damage (5s)
  • 100% Kinetic Damage (10s)
  • 15% Kinetic Resist (10s)
  • 50% Direct Damage
  • 5% Both
  • 5% Weapon Damage as Armor Reduction (10s)
  • 50% Attack Speed
  • 25% Cost
Heavy Canon.png Heavy Cannon
(100% Kinetic)
  • 50% Energy Damage
  • 50% Corrosive Damage
  • 75% Kinetic (5s)
  • 100% Kinetic (10s)
  • 150% Kinetic (10s)
  • 50% Direct Damage
  • 25% Damage Reduction (10s) [5.05s + 0.05s/lvl]
  • 25% Range
  • 20% Cost
  • 50% Speed
Jaws.png Jaws
(100% Kinetic)
  • 50% Energy Damage
  • 50% Corrosive Damage
  • 100% Corrosive DoT (10s)
  • 150% Corrosive DoT (20s)
  • 50% Direct Damage
  • 4% Both
  • 12% Health
  • 35% Kinetic Resist (10s) [5s +0.05/lvl]
  • 10% Weapon Damage as Armor Reduction (10s) [5s +0.05/lvl]
  • Health (10s) [1.09s +0.09/lvl]
  • 50% Attack Speed
  • 20% Cost
Pixi Launcher.png Pixi Launcher
(50% Kinetic)
(50% Energy)
  • 100% Corrosive Damage
  • 75% Direct Damage
  • 10% Health
  • 10% Shield
  • 4% Both
  • 25% Speed
  • Projectiles +2, -33.3% [49% +0.50/lvl] Damage per projectile
Razor.png Razor
(100% Kinetic)
  • 25% Corrosive Damage
  • 150% Energy Burn (10s)
  • 150% Corrosive Burn (10s)
  • 35% Direct Damage
  • 3% Both
  • 40% Attack Speed
  • 35% Range
  • 10% Cost
  • 25% Speed
  • Improves Number of Hits by 4 (1 at lvl1)
Sticky Bomb.png Sticky Bomb
(50% Energy)
(50% Kinetic)
  • 200 Kinetic Damage
  • 75% DoT
  • Shield (10s) [1.19s +0.19/lvl]
  • 50% Attack Speed
  • 35% Speed
  • AoE +25%
Repair-Nanobot Launcher.png Repair-Nanobot Launcher
  • 200% Direct Damage as Healing
  • 100% Attack Speed
  • 75% Cost
  • 50% Speed
Bionic Teleport.png Teleportation Portal
  • 25% Attack Speed
  • 100% Range
  • 100% Cost
  • 200% Speed
Larva Lightning.png Larva Lightning
(100% Energy)
  • 25% Corrosive Damage
  • 150% Energy Damage (5s)
  • 150% Corrosive Damage (5s)
  • 150% Energy Damage (10s)
  • 150% Corrosive Damage (10s)
  • 50% Direct Damage
  • 50% Attack Speed
  • 35% Range
  • 20% Cost
Plasma Blaster Portal.png Plasma Blaster
(100% Energy)
  • 75% Kinetic Damage
  • 400% Energy Burn (10s)
  • 50% Direct Damage
  • 3% Both
  • 10% Weapon Damage as Armor Reduction(10s) [5.05s +0.05/lvl]
  • Shield 10s [1.1s +0.1/lvl]
  • 50% Speed
Wasp Bait.png Wasp Bait
(50% Corrosive)
(50% Kinetic)
  • 50% Health
  • Reduce Damage by 35%(10s)
  • 10% Weapon Damage as Armor Reduction (10s)
  • Health (10s)
  • 25% Attack Speed
  • 25% Range
  • Increase Pet Hp and Shield by 100%
Aureus Drone Controller.png Aureus Drone Controller
(100% Energy)
  • 150% DoT
  • 75% Direct Damage
  • Health (10s)
  • 50% Attack Speed
  • 50% Range
  • Increase Pet Hp and Shield by 100%
X-73 Constructor.png X-73 Constructor
(100% Kinetic)
  • 100% Kinetic Damage
  • 100% Corrosive Damage
  • 100% Energy Damage
  • 10% Weapon Damage as Armor Reduction (10s)
  • Increase Pet Hp and Shield by 200%
X-32 Constructor.png X-32 Constructor
(100% Kinetic)
  • 75% Kinetic Damage
  • 10 Corrosive Damage
  • 10 Energy Damage
  • Shield (10s)
  • Health (10s)
  • 50% Attack Speed
  • Projectiles +2, -33.33% Damage per projectile
  • Increase Pet Hp and Shield by 100%
Target Painter.png Target Painter
(100% Kinetic)
  • 100% Direct Damage
  • Shield (10s)
  • Health (10s)
  • 100% Attack Speed
  • 75% Cost
  • 25% Speed
Aureus Beam.png Aureus Beam
(100% Energy)
  • 100% Kinetic Damage
  • 100% Corrosive Damage
  • 30% Direct Damage
  • 8% Shield
  • 25% Kinetic Resist (10s)
  • 25% Corrosive Resist (10s)
  • 15% Energy Resist (10s)
  • 15% Weapon Damage as Armor Reduction (10s)
  • 20% Cost
  • 20% Range
Aureus Beam.png Aureus Lightning
(100% Energy)
  • 250% Energy DoT (10s)
  • 30% Direct Damage
  • 4% Shield + 4% Health
  • 12% Shield
  • 35% Damage Reduction (10s)
  • 30% Attack Speed
  • 20% Range
  • 35% Cost
X-42 Constructor.png X-42 Constructor
(100% Energy)
  • 75% Kinetic Damage
  • 200% DoT
  • 50% Attack Speed
  • 35% Range
  • Projectiles +4, -12.5% Damage per projectile
  • Increase Pet Hp and Shield by 100%
Bionic Teleport.png Bionic Teleport
  • 25% Attack Speed
  • 100% Range
  • 100% Cost
  • 200% Speed
Aureus Energy Manipulator.png Aureus Energy Manipulator
(100% Energy)
  • 100% Energy DoT (5s)
  • 200% Energy DoT (10s)
  • 50% Direct Damage
  • 35% Energy Resist (10s)
  • Health (51s)
  • 50% Attack Speed
  • 50% Range
  • 100% Guidance and 10% Velocity
Aureus Corrosive Manipulator.png Aureus Corrosive Manipulator
(100% Corrosive)
  • 100% Corrosive DoT (5s)
  • 200% Corrosive DoT (10s)
  • 50% Direct Damage
  • 35% Corrosive Resist (10s)
  • 50% Attack Speed
  • 50% Range
  • 100% Guidance and 10% Velocity
Aureus Kinetic Manipulator.png Aureus Kinetic Manipulator
(100% Kinetic)
  • 100% Kinetic DoT (5s)
  • 200% Kinetic DoT (10s)
  • 50% Direct Damage
  • 35% Kinetic Resist (10s)[5s +0.05/lvl]
  • 50% Attack Speed
  • 50% Range
  • 50% Cost
  • 100% Guidance and 10% Velocity
Cloaking Device.png Cloaking Device
  • 50% Attack Speed
  • 100% Cost
Shadow Flames.png Shadow Flames
(100% Energy)
  • 100% Kinetic Damage
  • 100% Corrosive Damage
  • 50% Direct Damage
  • 5% Both
  • 25% Energy Resist (10s)
  • 50% Damage Reduction (10s)
  • Shield (10s)
  • 100% Range
  • 35% Cost
  • Projectiles +2, -66% Damage per projectile
Algae Nova Gland.png Algae Nova Gland
(100% Energy)
  • 100% Corrosive Damage
  • 150% DoT
  • 100% Direct Damage
  • 40% Corrosive Resist (?s)
  • 20% Attack Speed
  • 50% Cost
Snow Cannon.png Snow Cannon
(100% Kinetic)
  • 100% Kin DoT (5s)
  • 150% Kin DoT (10s)
  • 200% Kin DoT (10s)
  • 50% Direct Damage
  • 4% Both
  • 10% Kinetic Resist (10s) [5s +0.05/lvl)
  • Shield (10s) [1.1s +0.1/lvl]
  • 25% Range
  • 20% Cost
Cruise Missiles VX-23.png Cruise Missiles
(50% Energy)
(50% Kinetic)
  • 150% Energy Damage (10s)
  • 150% Corrosive Damage (10s)
  • 50% Direct Damage
  • 10% Weapon Damage as Armor Reduction(10s)
  • 25% Attack Speed
  • 100% Range
  • 50% Cost
  • 25% Speed
  • AoE +25%
Gatling Cannon GAU-186.png Gatling Cannon
(100% Kinetic)
  • 75% Energy Damage
  • 75% Corrosive Damage
  • 50% Direct Damage
  • 15% Kinetic Resist (10s)
  • 25% Attack Speed
  • 75% Range
  • 50% Speed
Plasma Flares HG-168.png Plasma Flares
(50% Energy)
(50% Kinetic)
  • 500% Kinetic DoT(10s)
  • 500% Energy Burn(10s)
  • 150% Energy Burn(10s)
  • 100% Direct Damage
  • Health (10s)
  • 25% Speed
  • AoE +25%
Prismatic Easter Egg.png Prismatic Easter Egg
(33% Corrosive)
(33% Energy)
(33% Kinetic)
  • 250% Corrosive DoT (10s)
  • 250% Energy DoT (10s)
  • 250% Kinetic DoT (10s)
  • 50% Direct Damage
  • 50% Cost
  • AoE +35%
  • Projectiles +2, -41.67% Damage per projectile
Healing Easter Egg.png Healing Easter Egg
  • 50% Direct Damage
  • 50% Attack Speed
  • 35% Cost
Noxium BFG.png Noxium BFG
(100% Corrosive)
  • 150% Corrosive Burn (10s)
  • 50% Direct Damage
  • 5% Both
  • 25% Corrosive Resist(10s)
  • Shield (10s)
  • Health(10s)
  • 20% Range
Noxium Nova.png Noxium Nova
(100% Corrosive)
  • 100% Corrosive Damage(10s)
  • 50% Direct Damage
  • 3% Both
  • 65% Damage Reduction(10s)
  • Health(10s)
  • Shield(10s)
  • 20% Attack Speed
  • 50% Cost
Noxium Spray.png Noxium Spray
(100% Corrosive)
  • 650% Corrosive Burn (10s)
  • 50% Direct Damage
  • 5% Both
  • Health (10s)
  • Shield(10s)
  • Projectiles +3, -12.5% Damage per projectile
Nexar Light Wave Generator.png Nexar Light Wave Generator
(100% Energy)
  • 75%Direct Damage
  • 4% Both
  • Health (10s)
  • Shield(10s)
  • 25% Attack Speed
  • 25% Range
  • 50% Cost
  • Projectiles +7, -12.5% Damage per projectile
Nexar Projector (weapon).png Nexar Projector
(50% Energy)
(50% Kinetic)
  • 100% Corrosive Damage
  • 50% Direct Damage
  • 75% Energy Dot (5s)
  • 75% Kinetic Dot (5s)
  • 35% Kinetic Resist(10s)
  • 50% Range
  • 20% Speed
Nexar Bomb.png Nexar Bomb
(50% Kinetic)
(50% Energy)
  • 100% Direct Damage
  • 250% DoT
  • Shield (9s)
  • Health (9s)
  • 20% Attack Speed
  • 75% Cost
Nexar Blaster.png Nexar Blaster
(50% Kinetic)
(50% Corrosive)
  • 1800% Corrosive Burn (10s)
  • 50% Direct Damage
  • 6% Both
  • 10% Weapon Damage as Armor Reduction (10s)
  • 20% Range
  • 20% Attack Speed
  • 35% Cost
Golden Ram Missiles SE-24.png Golden Ram Missiles SE-24
(100% Kinetic)
  • 100% Energy Damage
  • 100% CorrosiveDamage
  • 75% Direct Damage
  • 3% Both
  • Health (9s)
  • 50% Range
  • 50% Attack Speed
  • 50% Cost
  • AoE +25 Units
Golden Flak Cannon.png Golden Flak Cannon
(100% Kinetic)
  • 100% Energy Damage
  • 100% Corrosive Damage
  • 50% Direct Damage
  • 50% DoT
  • Health (9s)
  • Shield (9s)
  • 25% Speed
  • Projectiles +7
Firework Launcher.png Firework Launcher
(50% Kinetic)
(50% Energy)
  • 50% Direct Damage
  • 35% Damage Reduction (?s)
  • 10% Weapon Damage as Armor Reduction (10s)
  • 25% Attack Speed
  • 20% Cost
  • 25% Speed
  • Projectiles +2 -33% Damage per Projectile
Poison Arrow.png Poison Arrow
(100% Corrosive)
  • 100% Kinetic Damage
  • 100% Energy Damage
  • 75% DirectDamage
  • 75% DoT
  • 35% Corrosive Resist (?s)
  • 10% Weapon Damage as Armor Reduction (?s)
  • 40% Cost
Viper Fangs.png Viper Fangs
(100% Corrosive)
  • 350% Corrosive Burn (?s)
  • 100% Kinetic Damage
  • 50% Direct Damage
  • 10% Weapon Damage as Armor Reduction (?s)
  • Health (9s)
  • 30% Attack Speed
  • 20% Cost

Extended Weapons Table

  Name Add Kin Damage Add Cor Damage Add Enrg Damage Add Kin DOT Add Cor DOT Add Enrg DOT Reduce Kin Res Reduce Corr Res Reduce Enrg Res Reduce Damage Reduce Armor Add Projectiles RoF Reduce Power Add Damage Add DOT Disable Regen Disable Healing Range Increase Hits Increase AOE Weapon Speed Velocity and Guidance Health Leech Shield Leech Health & Shield Leech Increase Pet Health & Shield
Acid Blaster.png Acid Blaster
(100% Corrosive)
400 300 X X X X 40% for 10s X 40% for 10s X X add 2 minus 41.67% 50% X X 40% X 10s X X 33% X X X X X X
Acid spore.png Acid Spore
(100% Corrosive)
X X 100% X 200% burn over 10s X X X X X X X X 20% X 75% X X 50% 5 X 35% X 10% X 4% X
Acid Spray.png Acid Spray
(100% Corrosive)
X 45 45 X X X X X X 50% for 10s X X X X X 75% 10s 10s 50% X X X X 12% X 5% X
Corrosive Teeth.png Corrosive Teeth
(100% Corrosive)
35% X X X ? burn over ? s X X X X X X add 4 minus 12.5% 50% X 100% X 10s 10s 50% X 50 units X X X X 2% X
Death Cloud.png Death Cloud
(100% Corrosive)
X X X X X X X X X X X X 35% X 35% 35% X 10s 50% X 10% X X X X 5% X
Infested Missiles.png Infested Missiles
(100% Corrosive)
50% X X X X X 15% for 15s X X X X X 25% 20% 35% X X 10s 100% X X X 10% & 100% X X X X
Locust Hatchery.png Locust Hatchery
(50% Corrosive)
(50% Kinetic)
X X 50% X X X X X X 25% for 10s X add 7% minus 25% X 20% 100% 100% X X 50% 6 X 35% X X X X X
Moth Queen Spit Gland.png Moth Queen Spit Gland
(50% Corrosive)
(50% Kinetic)
X 200% X X X X X X X X X X 60^ X 300% 50% 10s X 100% X X X 15% & 150% X X X X
Particle Gun.png Particle Gun
(50% Corrosive)
(50% Kinetic)
X X 25% X 500% burn over 10s X X X X X X X 50% 10% 35% X X X X X X X X 5% 5% 2% X
Piraya.png Piraya
(50% Corrosive)
(50% Kinetic)
X X X X 1k% over 10s X X X X X X add 3 minus 12.5% 100% 35% 50% X X X 75% X X X 10% & 100% X X 15% X
Plankton Siphon Gland.png Plankton Siphon Gland
X 30 30 X 2k% over 10s X X 20% for 15s X 50% for 10s X X 50% X X X X 10s 100% X X X X 125% X 50% X
Prismatic Crystal.png Prismatic Crystal
(33% Corrosive)
(33% Energy)
(33% Kinetic)
X X X X X X 15% for 10s 15% for 10s 15% for 10s X X add 20 minus 12.5% 35% 20% 50% 50% X X 25% X X X X X X X X
Skeletor Lightning.png Skeletor Lightning
(100% Corrosive)
X 100 X X X X X X X 25% for 10s X X 35% X X 35% X X 10% 4 X X X X X X X
Beamer.png Beamer
(100% Energy)
50% X X X X 5k% over 5s 7.5k% over 10s 10k% over 20s 1800% Burn over 10s X X 25% for 15s X 50% dmg for 10s (stack x10) X X X 50% X X X 25% X X X X X X X X
Broadside.png Broadside
(100% Energy)
50% X X X X X X X X 30% for 10s 6% dmg for 10s X 50% 10% 50% X X X X X X 25% X X X X X
Chrono.png Chrono Beam
(100% Energy)
X X X X X 75% over 10s X X X X X X X 25% 35% X 10s X 10% X X X X X X X X
Concussion Sphere.png Concussion Sphere
(50% Energy)
(50% Kinetic)
X X X X X X X X X 30% for 10s X add 2 minus 12.5% X 20% 75% X X X 25% 7 X X X X 20% 8% X
Eagle Needle.png Eagle Needle
(100% Energy)
35% X X X X 500% over 5s 750% over 10s 1k% over 20s X X 25% for 15s X X X X X 50% X X X X X X 50% 10% and 100% X 30% X X
Energy Nova.png Energy Nova
(100% Energy)
X X X X X 1k% burn over 10s X X 35% for 10s 50% for 10s X X 50% 25% 75% X 10s X X X 10% X X X X X X
Flame Trail.png Flame Trail
(100% Energy)
X X X X X X X X 25% for 15s X X X X 10% 75% 100% X X 50% X 100% X X X X X X
Flamethrower.png Flamethrower
(100% Energy)
X X X X X X 35% for 15s 35% for 15s X X X add 2 minus 41.67% X 35% 75% 100% X 10s 100% X X 50% X X X 5% X
Gatling Laser.png Gatling Laser
(100% Energy)
X X X X X 750% over 10s X X X X 5% dmg for 10s X 50% 20% 50% X X X 25% X X X X X X X X
Hell Fire.png Hell Fire
(50% Energy)
(50% Kinetic)
X X X X X X X X X X X X 50% 30% 75% 100% X 10s 25% X X X X X X X X
Hunter-killer Launcher.png Hunter-killer Launcher
(50% Energy)
(50% Kinetic)
X X X X 500% burn over 10s 500% burn over 10s X X X X X add 5 minus 25% 50% 25% 50% X X X 100% X X X 20% & 200% X X X X
Lightning Gun.png Lightning Gun
(100% Energy)
X X X X X 1k% burn over 10s X X X X 6% dmg for 10s X X 20% 75% X X X 50% 4 X X X X X X X
M2 Launcher.png M2 Launcher
(50% Energy)
(50% Kinetic)
X 50% X X X X X X X X X X X 20% 50% X X X 100% X 50% X 15% & 150% X X 10% X
Mine Launcher.png Mine Launcher
(50% Energy)
(50% Kinetic)
X 50% X X 200% over 10s 200% over 10s X X X X 10% dmg for 10s add 2 minus 33.3% 75% X 75% X X X X X 25% X X X X X X
Missile Launcher.png Missile Launcher
(50% Energy)
(50% Kinetic)
X X X X 100% over 10s 100% over 10s X 50% for 10s X X 10% for 10s add 2 minus 41.67% X 35% X 60% X X 100% X X X 8% & 75% X X X X
Moth Zero Gland.png Moth Zero Gland
(100% Energy)
X X X X X 75% over 5s 100% over 10s 150% over 20s X X X 25% for 10s X X 100% 25% 50% X X X 100% X X 50% X X X X X
Nuke Launcher.png Nuke Launcher
(50% Energy)
(50% Kinetic)
100% 100% 100% X 150% over 10s 150% over 10s 150% over 20s X 50% for 15s X X X X X 30% X 300% 10s X X X X 50% X X X 3% X
Plasma Gun.png Plasma Gun
(100% Energy)
X X X X X X X X X 25% for 10s X add 8 X 30% 50% 100% X X 50% X X 50% X 10% X 5% X
Photonic Blaster.png Photonic Blaster
(100% Energy)
50% 50% X X X 800% over 10s X X X X X add 3 minus 12.5% 50% 20% X X X 10s X X X 25% X X 8% X X
Piercing Gun.png Piercing Gun
(50% Energy)
(50% Kinetic)
X X X X X 75% over 5s 100% over 10s 150% over 20s 40% for 15s X 40% for 15s X X add 2 minus 41.67% X X 50% X X X 40% X X 25% X X X X X
Plasma Torpedos.png Plasma Torpedos
(100% Energy)
X X X X X 100% over 20s X X X X X X X 20% 40% 60% X 10s 40% X X 25% X X X X X
Railgun.png Railgun
(50% Energy)
(50% Kinetic)
X 100% X X X 250% over 10s 15% for 15s X X X X add 2 minus 41.67% 50% X 50% X X X 50% X X X X X X 5% X
Sonic Missile.png Sonic Missiles
(50% Energy)
(50% Kinetic)
X 50% X X 250% over 10s 250% over 10s X X 15% for 10s X X X 75% 10% 50% X 10s 10s 100% X X 50% X X X X X
X27-S Smart Gun.png X27-S Smart Gun
(100% Energy)
X X X X X 250% over 5s 350% over 10s X X X X 6% dmg for 10s X 40% X 35% X X 5s 20% X 25 units X X X X X X
Spore 83-X Smart Gun.png Spore 83-X Smart Gun
(50% Energy)
(50% Kinetic)
X X X X X X X 25% for 15s X X 6% dmg for 10s X 40% X 35% X X X 20% X 25 Units X X X X X X
Void Tentacles.png Void Tentacles
(50% Energy)
(50% Kinetic)
X X X X X X X X 15% for 10s 25% for10s 5% dmg for 10s add 5 minus 12.5% 50% 20% 50% X X X 25% X X X X X X 15% X
Astro Lance.png Astro Lance
(100% Kinetic)
X X X X X 1.5k% over 20s X 35% for 15s 35% for 15s 30% for 10s 5% dmg for 10s add 5 minus 12.5% X 20% 50% 50% X X X X X 35% X X X X X
Blaster.png Blaster
(100% Kinetic)
X 50% 50% X 1.1k% burn over 10s 1.1k% burn over 10s X X X X X add 3 minus 12.5% 50% 20% 50% X X X X X X X X X X 2% X
Blood-Claw S28.png Blood-Claw S28
(100% Kinetic)
X X X 250% over 5s 350% over 10s X X X X X X 6% dmg for 10s X 40% X 35% X 5s X 20% X 25 units X X X X X X
Boomerang.png Boomerang
(100% Kinetic)
X 35% 35% 200% over 5s 300% over 10s 400% over 20s X X X X X X X add 7 minus 12.5% X 25% 50% X X X X X X X X X X X X
C-4.png C-4
(50% Energy)
(50% Kinetic)
X 50% X X 200% burn over 10s 200% burn over 10s X X X X X add 5 minus 12.5% X 50% 50% X 10s 10s X X X X X X X X X
Cluster Missiles.png Cluster Missiles
(50% Energy)
(50% Kinetic)
X 100% X X 250% over 10s 250% over 10s X X X X X add 6 minus 10% X 35% 60% X X X 100% X X X 50% and 500% X X X X
Gatling Gun.png Gatling Gun
(100% Kinetic)
X 50% 50% X 750% over 10s 750% over 10s 15% for 15s X X X X add 5 minus 12.5% X 15% 50% X X X 35% X X X X X X 3% X
Flak Shell.png Flak Shell
(100% Kinetic)
X X X 75% over 5s 100% over 10s X X 15% for 15s X X X 5% dmg for 10s X 50% 25% 50% X X X X X X 50% X X X 5% X
Scatter Shell.png Scatter Shell
(100% Kinetic)
X X X 75% over 5s 100% over 10s X X 15% for 15s X X X 5% dmg for 10s X 50% 25% 50% X X X X X X X X X X 5% X
Heavy Canon.png Heavy Cannon
(100% Kinetic)
X 50% 50% 75% over 5s 100% over 10s 150% over 20s X X X X X 25% for 10s X X X 20% 50% X X X 25% X 25 Units 50% X X X X X
Jaws.png Jaws
(100% Kinetic)
X 50% 50% X 100% over 10s 150% over 20s X 35% for 15s X X X 10% dmg for 10s X 50% 20% 50% X X 10s X X X X X 12% X 4% X
Razor.png Razor
(100% Kinetic)
X 25% X X 150% over 10s 150% over 10s X X X X X X 40% 10% 35% X X X 35% 4 X 25% X X X 3% X
Sticky Bomb.png Sticky Bomb
(50% Energy)
(50% Kinetic)
200 X X X X X X X X X X X 50% X X 75% 20s X X X 25% 35% X X X X X
Repair-Nanobot Launcher.png Repair-Nanobot Launcher X X X X X X X X X X X X 100% 75% 200% X X X X X X 50% X X X X X
Repair-Nanobot Spray.png Repair-Nanobot Spray X X X X X X X X X X X X X 25% 300% 100% X X 20% X X X X X X X X
Bionic Teleport.png Teleportation Portal X X X X X X X X X X X X 25% 100% X X X X 75% X X 200% X X X X X
Larva Lightning.png Larva Lightning
(100% Energy)
X 25% X X 150% over 5s 150% over 10s 150% over 5s 150% over 10s X X X X X X 50% 20% 50% X X X 35% X X X X X X X X
Plasma Blaster Portal.png Plasma Blaster
(100% Energy)
75% X X X X 400% over 10s X X X X 10% dmg for 10s X X X 50% X 11s X X X X 50% X X X 3% X
Wasp Bait.png Wasp Bait
(50% Corrosive)
(50% Kinetic)
X X X X X X X X X 35% for 10s 10% dmg for 10s X 25% X X X X 11s 25% X X X X 50% X X 100%
Aureus Drone Controller.png Aureus Drone Controller
(100% Energy)
X X X X X X X X X X X X 50% 50% 75% 150% X 10s 50% X X X X X X X 100%
X-73 Constructor.png X-73 Constructor
(100% Kinetic)
100% 100% 100% X X X X X X X 10% dmg for 10s X X X X X X X X X X X X X X X 200%
X-32 Constructor.png X-32 Constructor
(100% Kinetic)
75% 10 10 X X X X X X X X add 2 minus 33.33% 50% X X X 11s 11s X X X X X X X X 100%
Target Painter.png Target Painter
(100% Kinetic)
X X X X X X X X X X X X 100% 75% 100% X 10s 10s X X X 25% X X X X X
Aureus Beam.png Aureus Beam
(100% Energy)
100% 100% X X X X 30% for 10s 30% for 10s 20% for 10s X 15% for 10s X X 20% 30% X X X 20% X X X X X 8% X X
Aureus Beam.png Aureus Lightning
(100% Energy)
X X X X X 250% over 10s X X X 35% for 10s X X 30% 35% 30% X X X 20% X X X X X 12% 8% X
X-42 Constructor.png X-42 Constructor
(100% Energy)
75% X X X X X X X X X X add 4 minus 12.5% 50% X X 200% X X 35% X X X X X X X 100%
Bionic Teleport.png Bionic Teleport X X X X X X X X X X X X 25% 100% X X X X 100% X X 200% X X X X X
Aureus Energy Manipulator.png Aureus Energy Manipulator
(100% Energy)
X X X X X 100% over 5s 200% over 10s X X 35% for 10s X X X 50% X 50% X X 51s 50% X X X 10% and 100% X X X X
Aureus Corrosive Manipulator.png Aureus Corrosive Manipulator
(100% Corrosive)
X X X X 400% over 5s 600% over 10s X X 35% for 10s X X X X 50% X 50% X X X 50% X X X 10% and 100% X X X X
Aureus Kinetic Manipulator.png Aureus Kinetic Manipulator
(100% Kinetic)
X X X 100% over 5s 200% over 10s X X 35% for 10s X X X X X 50% 50% 50% X X X 50% X X X 10% and 100% X X X X
Cloaking Device.png Cloaking Device X X X X X X X X X X X X 50% 100% X X X X X X X X X X X X X
Shadow Flames.png Shadow Flames
(100% Energy)
100% 100% X X X X X X 25% for 15s 50% for 11s X add 2 X 35% 50% X 10s X 100% X X X X X X 5% X
Algae Nova Gland.png Algae Nova Gland
(100% Energy)
X 100% X X X X X 40% X X X X 20% 50% 100% 150% X X X X X X X X X X X
Snow Cannon.png Snow Cannon
(100% Kinetic)
X X X 100% over 5s 150% over 10s 200% over 20s X X 10% for 10s X X X X X X 20% 50% X 11s X 25% X X X X X X 4% X
Cruise Missiles VX-23.png Cruise Missiles
(50% Energy)
(50% Kinetic)
X X X 150% over 10s 150% over 10s X X X X X 10% dmg for 10s X 25% 50% 50% X X X 100% X 25% 25% X X X X X
Gatling Cannon GAU-186.png Gatling Cannon
(100% Kinetic)
X 75% 75% X X X 15% for 15s X X X X X 25% X 50% X X X 75% X X 50% X X X X X
Plasma Flares HG-168.png Plasma Flares
(50% Energy)
(50% Kinetic)
X X X 500% over 20s X 500% over 20s 150% over 10s X X X X X X X X 100% X X 11s X X 25% 25% X X X X X
Prismatic Easter Egg.png Prismatic Easter Egg
(33% Corrosive)
(33% Energy)
(33% Kinetic)
X X X 250% over 20s 250% over 20s 250% over 20s X X X X X add 2 minus 41.67% X 50% 50% X X X X X 35% X X X X X X
Healing Easter Egg.png Healing Easter Egg X X X X X X X X X X X X 50% 35% 50% X X X X X X X X X X X X
Noxium BFG.png Noxium BFG
(100% Corrosive)
X X X X 150% burn over 10s X X 25% for 10s X X X X X X 50% X 10s 10s 20% X X X X X X 5% X
Noxium Nova.png Noxium Nova
(100% Corrosive)
X X X X 100% over 10s X X X X 65% for 10s X X 20% 50% 50% X 10s 10s X X X X X X X 3% X
Noxium Spray.png Noxium Spray
(100% Corrosive)
X X X X 650% burn over 10s X X X X X X add 3 minus 12.5% X X 50% X 10s 10s X X X X X X X 5% X
Nexar Light Wave Generator.png Nexar Light Wave Generator
(100% Energy)
X X X X X X X X X X add 7 minus12.5% X 25% 50% 75% X 10s 10s 25% X X X X X X 4% X
Nexar Projector (weapon).png Nexar Projector
(50% Energy)
(50% Kinetic)
X 100% X 75% for 5s X 75% for 5s 35% for 10s X X X X X X X 50% X X X 50% X X 20% X X X X X
Nexar Bomb.png Nexar Bomb
(50% Kinetic)
(50% Energy)
X X X X X X X X X X X X 20% 75% 100% 250% 9s 9s X X X X X X X X X
Nexar Blaster.png Nexar Blaster
(50% Kinetic)
(50% Corrosive)
X X X X 1800% burn over 10s X X X X X 10% dmg for ?s X 20% 35% 50% X X X 20% X X X X X X 6% X
Golden Ram Missiles SE-24.png Golden Ram Missiles SE-24
(100% Kinetic)
X 100% 100% X X X X X X X X X 50% 50% 75% X X 9s 50% X 25 units X X X X 3% X
Golden Flak Cannon.png Golden Flak Cannon
(100% Kinetic)
X 100% 100% X X X X X X X X add 8 X X 50% 50% 9s 9s X X X 25% X X X X X
Firework Launcher.png Firework Launcher
(50% Kinetic)
(50% Energy)
X X X X X X X X X 35% for ?s 10% dmg for 10s add 2 minus 33% 25% 20% 50% X X X X X X 25% X X X X X
Poison Arrow.png Poison Arrow
(100% Corrosive)
100% X 100% X X X X 35% for ?s X X 10% dmg for ?s X X 40% 75% 75% X X X X X X X X X X X
Viper Fangs.png Viper Fangs
(100% Corrosive)
100% X X X 350% burn over ?s X X X X X 10% dmg for ?s X 30% 20% 50% X X 9s X X X X X X X X X